Android widget for Dragon Go Server

Tom Parker wrote “I’m a fan of Go, (the game, very much not the language), but I don’t ever seem to get around to having time to play it in person. Thankfully some folks made the Dragon Go Server which is a sort of ‘play by web’ server for playing games of Go over an extended period, and means I…”

By Vinnie kaz (Own work) [CC BY-SA 3.0 (http://creativecommons.org/licenses/by-sa/3.0)], via Wikimedia Commons

Die-hard Statefully

Ceri Storey wrote “After reading Solving the Water Jug Problem from Die Hard 3 with TLA+ and Hy­po­thesis, I figured it’d be amusing to re­pro­duce it in Rust as diehard-rs, along with its quickcheck lib­rary.”

By Nati cz (Own work) [Public domain], via Wikimedia Commons

How to actually secure IoT devices

Tom Parker wrote “Every day it feels like there’s some new Internet of Things (IoT) story, telling us how these new devices in our homes and offices are causing more and more havoc. On the other hand, we really like the new and shiny things doing funky things for us, and that doesn’t look like it’s slowing down…”

Extending Splitwise’s currency conversion

Tom Parker wrote “I’m rather fond of Splitwise, which is an app/website for recording money owed between multiple people. Myself and my partner use it a lot for various expenses, and it’s really useful when you’ve got many different payments, and you need to keep track over time. We’ve got one repeated payment however that’s been in US…”

Argot: a lightweight composable test framework for Go

Matthew Sackman wrote “In a current project we’re writing a number of fairly small REST HTTP servers. There are probably going to be around 10 of these in total so I guess that makes these ‘deci-services’. As part of the testing approach, we wanted to be able to write some end-to-end tests and soak tests, and so went…”

Carpe Diem Word Scrabble

Programming a word at a time

Irene Papakonstantinou wrote “There is an improv game called one-word-at-a-time. It goes like this: two (or more) people collaboratively compose a story, each adding just one word at a time. It sounds easy, but actually humans can be pretty bad at this game! Some of the rules of improv are “be obvious” and “accept offers”. In the context…”

Photography

Photo library wrangling

James Uther wrote “Imagine if you will that I take quite a few photos, but don’t manage them well. Mistakes may have been made. Like, I’ve discovered that when you ask apple photos “don’t import duplicates” it’s not completely foolproof. And if, in a fit of stupidity, you tried to recombine a google photos’ (re-compressed) library with your…”

Hamlet

Generating Beatnik code

Tom Parker wrote “Beatnik is an esoteric programming language that’s been recently amusing me (as they occasionally do). The core idea is that words in the source code are interpreted as their Scrabble scores, and those scores then do things (mostly involving messing with a stack). This leads then to the possibility of an alternate form of the language,…”

By Mikell Johnson (Own work) [CC BY-SA 3.0 (http://creativecommons.org/licenses/by-sa/3.0)], via Wikimedia Commons

A taste of CloudFormation

Ceri Storey wrote “So, we’ve recently had cause to move one of our internal applications to the cloud; which has largely been an excuse for me to get some experience in some relatively modern operations technologies. Amazon’s CloudFormation is designed so that you can declaratively specify the infrastructure resources (eg: virtual machines, load balancers, container configuration, &c) that…”

BoardGameGeek graph

Tom Parker wrote “I’m a bit of a gamer, although I’m using that term to cover many things including pen-and-paper RPGs, board games, various forms of LARP, and occasionally a bit of video gaming. Of course, with all those options there’s the problem of what should you play. One of the solutions that people have come up with is…”